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Godot Gdscript DateTime Library
Status: Active
I was doing some work with json apis and I quickly became infuriated with the Time library included in Godot. I typically dev in C#, but Godot 4.x doesn’t support C# exports.
So I compromised.
I started writing a gdscript implementation of the C# DateTime struct.
It’s still heavily in development and highly focused on the time portion before date.
No artifacts have been released yet.
This is the footer - I’m too lazy to actually do anything about it